Several emulators in the past have used this feature to great benefit, reducing the load on developers and providing a better experience for the end user. This is not a new invention by any means. With this toggle, games will just ignore any unimplemented services and continue running, allowing developers to focus on the services that need urgent, proper implementations. To mitigate user frustration, epicboy implemented Auto-Stubbing, continuing previous work from ogniK. This process requires manual intervention each and every time a game update or new game uses a new unimplemented service. Those who have paid attention to our previous progress reports will notice that we sometimes write about when a service is stubbed (ignored, basically) to allow a game to progress further. More work is needed to make World of Light playable, we continue to fight for it! (Super Smash Bros.
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